Showing posts with label maya. Show all posts
Showing posts with label maya. Show all posts
Monday, April 19, 2010
Character Model - Carl
At this point the model is about 90% complete. Still need to finish the maps, fix some seams and do some touch-ups. I might play around with hair planes if I have time.
I'm pretty happy with it for my first character model.
Labels:
character model,
Game Art and Design,
Hosticka,
maya,
Ringling,
UDK,
Unreal
Sunday, September 27, 2009
Penguin Model Assignment: DONE
Still not happy with a few things, but all in all I think it turned out good for my first modeling project:


Now, on to the next mechanic illustration for Game Design...


Now, on to the next mechanic illustration for Game Design...
Labels:
computer animation,
Game Art and Design,
Hosticka,
maya,
Ringling
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