And the front is finally getting some love:
Showing posts with label 3d model. Show all posts
Showing posts with label 3d model. Show all posts
Wednesday, October 31, 2012
Monday, April 25, 2011
Sunday, April 24, 2011
Saturday, October 23, 2010
UPDATE?!
We just finished a massive crunch in 3D for Games class, so this seems like a good checkpoint to post some more recent work.
At the beginning of the school year, we were allotted 2 weeks to create a modular 8-piece construction kit that could be used to convincingly fill some kind of space. For my space I decided to limit my scope and model a kitchen, so I could spend more time addressing each individual prop. I'll post more specific pictures later, but this one example constructed from my modular props:

(click to see detail)
Then, for the next 7 weeks we were tasked with creating a "realistic environment" piece. We were given the option to work in groups, so I collaborated with Clarke Nordhauser (you can find his blog here: http://nordhauser.blogspot.com/).
Our concept was a 70's "shag pad"/studio apartment which had been ransacked and the owner murdered over a drug trade dispute. The most difficult part of this project was the transition between concept and final production, especially when in a collaborative environment, but I feel that we succeeded for the most part.
(click to see detail)
My Props:
-Windows/curved wall
-Blinds
-Curtains
-Retro Table
-Bean Bag Chair
-Air Vent
-Lamp
-Procedural Non-Repeating Carpet
My Props:
-Interior of Pinball Machine
-Ficus Tree
-Egg Chair
-Rug
-Fish Tank Exterior
-Magazines
-Air Vent
(click to see detail)
My Props:
-Bed/Blanket/Body
-Nightstands
-Disco Ball
-Egg Chair
-Shag Carpet
-Floor Lamp
-Air Vent
More pictures and info coming soon.
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